I personally like Resident Evil 6. Looking around the Internet; it almost looks like I am alone with my praise of this title. I am by no means saying it is an amazing game or that anybody reading this should run out to buy it, but if you just want to kill some time shooting some zombies and other weird creatures, there is a good time to be had here. Some other people, though, are going as far as to proclaim this console generation killed the Resident Evil franchise, especially since it ended last generation debatably at its strongest point after Resident Evil 4. I’ll admit I largely didn’t understand where people were coming from. So, on a whim a few weeks back, I decided to download the original Resident Evil and, after spending some time with it, I see where you guys are coming from.
Now don’t get me wrong, I’m not saying the original Resident Evil is a good game, or even an acceptable game by today’s standards. But I noticed right away the survival horror element everybody complained wasn’t present in the new Resident Evil games. You see, never really playing any survival horror game,s I don’t think I really understood what the term meant. I’m playing RE6 on the hardest difficulty, running out of ammo if I’m not careful, there are zombies everywhere and it’s dark. That’s survival horror, right? I guess not, and this became abundantly clear as early in RE1 as the first zombie encounter.
I came to realize that, in Resident Evil 6, you might as well be a god. Oh, there are 10 or 15 zombies blocking your path and you want to save ammo? No problem, because Leon has legs, and he can quite easily use those legs to kick that small army of zombies to death. This is a stark contrast to the fighting in Resident Evil 1. That first zombie doesn’t look intimidating in the least. I figured Chris could knife it to death, no problem. We literally traded blows for a moment. I slashed him twice with my knife and he managed to bite me twice.
Not knowing exactly how much of this Chris could take, I switched to my gun, stepped back a few paces and started shooting the thing. It still killed me … The first enemy in the goddamn game killed me.
So this is what survival horror is. Instead of being a one man army like I was used to, literally every enemy is a legitimate threat. I’d never played a game like this in the past, and the controls barely work. Plus I went back and beat the game, so that made me feel better. It was just a different experience. Current Resident Evil games are undeniably action games and this is just something different altogether.
The other thing that struck me as brilliant in RE1 was how the save system worked. In RE6 and almost everything else nowadays, the game will either autosave once in a while or throw impossible-to-miss save points at you. I wished for something similar while playing RE1. What this game brilliantly does is require an ink ribbon to save the game on one of the many typewriters hidden throughout the mansion (although this system was also infuriating). Not only do you have to look for somewhere to save your progress, you also have to find an item to save. This becomes another item you want to conserve, so you’ll pass many save points without using it. So when your running from zombies in this game, there is a legitimate fear you could lose your progress and that could quite possibly be the last hour of your life, if not longer. This was a harsh reality, unlike in RE6 where dying sends you back five minutes or so to the last checkpoint.
Overall, I really prefer Resident Evil 6 to the original. It is just plain old fun while the original is stressful and not even enjoyable. Maybe I’m just not hardcore enough for games that don’t have the modern conveniences I enjoy. Although Resident Evil 6 is without a doubt the better game in my mind, I am willing to agree with all the Internet whiners and concede that the series has abandoned everything that made the original few games popular.
The opening of Resident Evil is so ridiculous, I just have to throw it in on the end.