Hey gang! Remember that podcast we did a bit back? The one with Nathan Meunier about breaking into the biz as a freelancer? If you took one thing away from it – noticeably from the fearful timbre of my voice – it’s that working hard is hard work in the video game industry.

Luckily our buddies over at Big Fish Games had other ideas. Instead of the grinding daily, writing armchair criticisms like myself, why not make a game? So, they went out and compiled a huge mass of data regarding schools, studios and the almighty dollar. It’s really fascinating stuff and any burgeoning designer or programmer (are there such things?) should look into it.


Still here?  Tired finger?  Get working, turkey!